I share here with you my reasoning for lighting a 3D scene in a professional way. Many artists who are used to lighting complex scenes with many objects, characters, etc, when faced with a simple box, a cube, or something simple and similar, make mistakes that end up leaving the scene with a flat lighting and boring. Take a look at the video and understand how to solve this issue. I hope you enjoy it!
What you will learn?
- You will understand that lighting is not something you have to be afraid of.
- You will understand why lighting a cube is more difficult than you might think.
- Understand how simple tips can make your lighting professional
- Learn my reasoning to get the best lighting result
For whom are Wonder Skills videos?
They are for 3D artists, designers or any professional who already knows how to use some 3D software such as Blender, C4D, Modo or Max. The vast majority of videos will be recorded in Blender, but it is not a tool-oriented course, but an artistic look, techniques and strategies that will help you achieve the best results on the market.
What are the benefits of this video?
You'll learn to light like a pro. Anyone who learns to light a cube learns to light anything. Understand the concept and apply it to your product scenes. You will understand what strategy, reasoning and technique I used. Also, you will understand that this can be applied to virtually every job you do.
What software do you use in the course?
I used Modo in this class, but it's not a course focused on tools, but on the artistic look, techniques, strategy, workflow and reasoning. The same workflow concept can be applied to any 3D software such as Blender, C4D, Max, among others.