The Wondershop | 3D Fancy Cake is a course in which I teach all the steps of his workflow to create a 3D Fancy Cake. Such as visual reading, modeling, procedural textures, lighting, rendering and post production.
The goal of this course is not a tutorial to replicate the image but empower other artists to create images like mine. In each lesson I’ll guide the students to improve their artistic vision, to perceive some details that can give life to the image. For example, I show 3D techniques to create procedural textures with simple tools to create details in order to create high quality images. Throughout the course, the artist will be able to understand all my workflow and reasoning behind each step.
The lessons are 100% recorded and on-line, so the student can watch and practice anytime and revisit throughout the year.
The Wondershop course also explores visual reading, modeling, procedural texture, lighting, rendering and post production. Therefore, if the student follow this valuable content and practice with perseverance, they will learn and will be able to renew their portfolio with stunning images and attract more clients.
Requirement: knowledge of some 3D software. This course is running in Modo, but this is not about software, it’s about artistic vision and techniques (using simple tools ) to achieve the best result in any 3D software.
Warranty
You will have 7 days after purchasing Wonder Class | 3D Cookies to cancel without justification and with privacy guaranteed. To request, send an email to [email protected] and 100% of your investment will be refunded.
Upon purchase, you will have access to the first 7 lessons of the course for your evaluation.
After 8 days from the day of purchase all other classes will be available.
What you will learn?
- Learn my workflow from the visual reading of the references to the post.
- Learn how simple paths can lead to surprising results.
- Learn how I built the scene lighting set.
- Learn how to work with procedural textures.
For whom are the Wondershop courses?
They are for 3D artists, designers or any professional who already knows how to use some 3D software such as Blender, C4D, Modo, Max, among others. It is not a tool focused on the tool, but for the artistic view, techniques and strategies that how to reach the best result on the market. This is a more course where I show the process from the analysis of references to post production.
What software do you use in the course?
I use Modo in this class, but it's not a course focused on tools, but on the artistic look, techniques, strategy, workflow and reasoning. The same workflow concept can be applied to any 3D software such as Blender, C4D, Max, among others.